CHANGELOGS
This page is dedicated to recap the changes we have made to the design of our products over time.
The report is not precise, but it can help you keep track of the work done.
Models released in timeline:
/// First prototypes - Negligible
/// Alfa and Kimera : Solid wood arcade controllers. These models introduced 3D printing mixed with wood, using a button housing ring fixed with a double plate pretensioning system.
/// #000000 V1 : Fully 3D printed one-piece controller.
/// NE Series : Plexiglass controllers, with 3D printed corners and support columns. The NE series has had a good response.
/// #000000 V2 : Fully 3D printed one-piece controller. The V2 further developed the V1, introducing surface textures and threaded inserts for thermoplastics.
/// Atlas : The Atlas is the result of the experience gained with the previous models. The one-piece frame is a modification of the #000000 V2. In the first version of the Atlas, we used 24mm buttons for the option (side) buttons. In the Atlas, we introduced the fighting board mount integrated into the frame.
/// Atlas Slim : The Atlas Slim is the definitive and current version of the Atlas. The height of the frame has been reduced, and instead of the 24mm side buttons, 12mm buttons have been used, allowing for a slimmer controller. With the Atlas Slim we started to work more on modularity, offering custom and interchangeable panels. The Atlas Slim also introduced a system of spacers (extra levels) to allow for variable management of the internal space of the controller.
Atlas Slim Changelog:
/// 1: First model released with natural wood and plexi panels.
/// 1.1: We have introduced the version with both upper panels in transparent plexiglass (Atlas Slim Clear). We have also introduced the wooden version with black laser-engraved adhesive film. Standard wiring has been introduced.
/// 1.1.0: We made some small refinements to the frame, adding a reinforcement to the joint between the fighting board support and the edge of the frame.
KRMs:
/// Beta 1 & 2: Early stages of button development, starting in late 2021 and released in April-May 2022. Wide, square caps. During this phase we made several changes to both the structure and the PCBs of the buttons. KRM Beta 1 & 2 were 3D printed with ABS-type resins. The final prototypes were printed in MJF.
/// V1 Part One 2023 : Button structure defined and identified. All buttons were printed in nylon with MJF technology. Caps were still flat.
/// V2 Second part 2023 : Together with the guys from the Blitz Team and thanks to their feedback, we refined the structure of the button cap, making it rounded and difficult to push sideways (slide). The walls of the buttons have been thickened to favor threads more resistant to traction. The shape of the caps was obtained by manually filing the squared caps. The prototype was then reconstructed in 3D and put into production.
/// V3 : The KRM structure is the one we still use today. We have refined the height of the caps and introduced the use of O-rings by default from November 2023.
/// V4 June 2024 : New smoother finish, minor finishing to button structure, internal R15 marking.